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Hello =) .
I used to keep up to date on literally every single thread on this website, but eventually school and work piled up. I stopped paying any attention to MS2 (and video games altogether), but now that the semester is over, I'm really curious as to what's up with the game!

I know it's a rather broad request, but I'd like to hear a few new pieces of information that caught your interest! =)

1 1 996 Dec 2014



One thing that I noticed with the current state of MS1 is it's lack of variety in character builds. In most situations the skills with the best scaling are picked, or you have the exact amount of points for every ability in your character choices. With the new "3D" system, things like interruptions could play a big role in how you want to differentiate from other players. I was wondering if anyone was thinking the same thing, because MS1's current state with skills is very linear.

Mar 2015
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